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Technology

Pixel Forge releases open game engine 3.0 with faster asset loading

Release adds a new renderer and cuts project load times by up to 40%.

Pixel Forge today released version 3.0 of its open game engine. The update adds a new renderer, a streaming asset system and tools for smaller build sizes. Internal benchmarks show project load times up to 40% shorter.

“We wanted small studios to ship good-looking games without a large engineering team.”
About: Pixel Forge makes tools for independent game developers.

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